The Nervous System studio was founded in 2007. Since then their exploration of generative design, often drawing on 3D printing technology, has made the work of founders Jessica Rosenkrantz and Jesse Louis-Rosenberg a regular appearance on this site. Projects from the Somerville, Massachusetts studio include the 4D printing Kinematics system and working with New Balance […]
This month, glass 3D printing has been one important tr […]
MIT hosts some of the most prolific labs when it comes […]
Als einer der Teilnehmer des World Economic Forum in Davos teilt Neri Oxman einen Beitrag (Link weiter unten) wie wir die Welt als Organismus sehen sollten und nicht als Maschine.
(Dezeen) — Neri Oxman’s team at MIT Media Lab collaborated with Stratasys to create four 3D-printed “wearable skins” designed to facilitate synthetic biological processes that might one day allow humans to survive on other planets. The project, titled “Wanderers: An Astrobiological Exploration,” includes four pieces that are imagined to be embedded with living matter. Using synthetic… View Article
(Wired) At the MIT Media Lab, 27-year-old doctoral student David Sengeh is using 3D printing and advanced math to create a new kind of artificial limb he believes can significantly improve the lives of amputees in his home country of Sierra Leone and around the world. Sengeh relies on data-backed digital models to fashion prosthetics that he says better match the contours of the human body. And because these prosthetics are fabricated by 3D printers, they become far easier for non-experts to produce. The key problem with today’s prosthetics, Sengeh says, is that they don’t fit. Many people who have lost limbs don’t wear their prostheses because the sockets aren’t tailored to their bodies. The tools needed to make well-fitting artificial limbs today are neither affordable nor widespread.
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